Apple M1 Chip: Specs, Performance, Everything We Know

Apple M1

Apple’s new in-house is officially on the market. The first reviews and benchmarks are starting to pop up, so we’re gathering everything we know about it into one handy place, which we’ll update as we learn more.
If you’re looking for the M1 Pro and M1 Max, check out our separate explainer on those chips.

Apple M1 Cheat Sheet: Key details at a glance 

 Apple M1 Release Date 

The first computers with Apple’s M1 chip are . To try it, you’re going to have to choose between one of the three new products that feature the chip: the new , the or the . Each comes with two configurations using the M1. The MacBook Pro also still has two Intel configurations on offer, and the Mac Mini has one Intel processor offering.
Apple also announced on April 20th that it will be introducing a new M1 iMac and M1 iPad. Unlike previous M1 products, these will be built from the ground up with the M1 in mind, incorporating new, thinner chassis thanks to the M1’s greater efficiency. Orders for these new M1 products will open up on April 30th, and will start shipping out to buyers in May.

Apple M1 Price 

The M1 is an in-house Apple chip, so you’re going to have to get it built into one of Apple’s machines rather than standalone.
The Mac Mini starts at $699 with 256GB of storage, making it the cheapest way to get an M1 processor. The price range stretches all the way to $2,099, which will net you the 13-inch MacBook Pro with 2TB of storage. 

Pricing is largely down to the specifics of your purchase. But so far, it doesn’t seem like M1 Macs will be significantly more expensive than Intel-based Intel counterparts. The M1 MacBook Air configuration that is most similar to the we reviewed earlier this year is  , for instance, which is $50 cheaper than last year’s version. The $999 starting price remains unchanged.  

Apple M1 Specs 

Here’s the M1’s bread-and-butter. What does Apple’s new Arm-based chip have that Intel’s x86 architecture doesn’t? Well, it uses a , for one. By comparison, even isn’t expected to start hitting its products until at least 2022. Apple’s CPU has 8 cores, which would typically require you to step up to Intel’s H-series product stack to get on mobile chips.
Four of the M1’s cores are dedicated to high-power performance, while the other 4 are for low-power efficiency. That evens out to a 10W thermal envelope overall, with the low power cores supposedly taking up a tenth of the power needed for the high-power cores. The chip also has a total of 16 billion transistors.
The M1 is also a system on a chip (SOC) with integrated graphics and onboard memory. The included GPU has 8 cores as well, with 128 total compute units and 2.6 teraflops of throughput (there is one exception here: the entry level MacBook Air uses a version of the M1 with a 7-core GPU). The “unified memory” replaces the need for separate RAM, meaning that the chip comes with either 8GB or 16GB of LPDDR4X-4266 MHz SDRAM, depending on your device.
The M1 also has a separate 16-core neural engine for machine learning tasks. 

Apple M1 Teardown

If you’re curious what the M1 chip actually looks like, Twitter user @technalye1 has done a teardown on their account.

これがApple Silicon M1の電源IC その2配置からインターフェース関連の電源制御っぽいけど、これも開封!開封してM1の開封した写真と並べれば、たぶん用途分かると思う&##128153; 17, 2020

Here’s what the M1 actually looks like inside a product, once you take it’s top off and remove the thermal paste. The Apple logo’s a nice touch, even if it most users will never see it. For comparison, here’s what Apple’s mock-up of the chip on its own website looks like.

You’ll notice it looks pretty different, but that’s because this version of the chip is fully enclosed. @technayle1 also has pictures of the chip from the bottom, showing off its pin connectors, and they tend to line up more evenly with Apple’s promo images.

左がApple Silicon M1右がA12Z BIONIC一番見たいのはプロセッサー?いやいやガラエポでしょ!!プロセッサーはA14 との比較で十分。とにかくガラエポの観察が楽しみ〜 17, 2020

Apple Silicon M1 なんだけどさ2502ピン!ピンピッチは0.45ひゃーだね 18, 2020

Finally, @technayle1 also has photos of what the M1 actually looks like when situated into motherboards.

上がMacBook ProのM1取り外し〜下が春発売のiPad ProのA12Z取り外し〜パッシブ配置も、周りの回路構成もむっちゃ似てる!!A12ZはGPU8コアだし、M1配線層剥離したら並べて比較してポスターにしよう!! 17, 2020

Apple M1 Native Performance 

The core drawback to the M1 chip right now is that, because it uses a different architecture and instruction set from Intel or AMD parts, it won’t be able to run x86 apps without emulating them. Developers are already on the case, with Microsoft having released a version of Microsoft Office that runs natively on M1 machines and Adobe saying that it’s working on an M1-native creative suite. The company’s even already released an M1-native Photoshop, which it says runs 1.5x faster than the old version does on “similarly configured previous-gen systems.” But early adopters might have to wait a bit to get the most performance they can out of their new chips.
When the M1 does get to run natively, though, it seems to pack some serious power. reports that the M1 MacBook Air had Geekbench 5 results of 1,619/6,292. That’s well above their results for the , which were 1,130/3,053. Meanwhile, the Tiger Lake scored in 1,496/5,254 on our own Geekbench 5.0 benchmarks, while the with an Intel Core i7-10850H chip scored 1,221/6,116.

The M1’s single-core score also beats the ’s single-core score, which only hit 1,246. It loses out to the iMac’s 9,046 multi-core score, but that officially gives the M1 higher single-core test results out of any Intel Macs, even desktops.

Outlets like also tested the M1, but under different conditions. Using a MacBook Pro and testing with Geekbench 5.3, The Verge found its review unit scored 1,730/7,510 points. 

We’re curious to see how the M1 stacks against a potential 8-core Tiger Lake chip down the line, as well as AMD’s new Ryzen 5000 processors, which are also looking to take Intel’s CPU crown. For now, though, the M1 is looking to be the fastest chip you can buy in mobile devices like laptops and tablets.

And, in certain single-threaded tasks, it might even be faster than Intel‘s new Rocket Lake desktop chips.

Apple M1 Emulated Performance 

Finally, we reach the biggest potential drawback for the M1: Since the Apple M1 uses a completely new architecture (at least new for Macs), it can’t natively run apps designed for x86 chips. Instead, it has to emulate them. Apple’s built a tool to let users easily do this, called Rosetta 2, but running apps through Rosetta 2 means they’re going to take a performance hit.
Official reviews are reporting on emulation more anecdotally rather than with official numbers, but user show that, even when emulating apps, the M1 chip is still faster than Intel counterparts. On November 14th, a user posted test results for an M1-equipped MacBook Air running the x86 version of Geekbench. The machine earned a single-core score of 1,313 and a multi-core score of 5,888. That’s about 79% as powerful as the native scores for the same machine, which were 1,687 on single-core and 7,433 on multi-core. Still, even the emulated scores are higher than any other Intel Mac on single-core, including the 2020 27-inch iMac with a Core i9 processor. As for the multi-core score, it’s still much higher than the 3,067 score of the Core i7 2020 MacBook Air. 

Keep in mind that performance varies from program to program, however. When The Verge tested the x86 version of Adobe Creative Cloud on its MacBook Pro review unit, the publication came across a bug that consistently halved its export bitrate. The publication said that export times stayed flat even when running multiple 4K exports in a row, suggesting strong performance, but it’s a good reminder that emulation still has drawbacks even if benchmark results look strong.

Again, this is a place where we’re looking forward to seeing how the M1 fares against the newest Intel and AMD chips. Because the M1 isn’t going to be running at its best here, other chipmakers might be able to make up the current performance gap more easily in upcoming mobile chip releases.

Apple M1 Graphics Performance 

With Apple M1-equipped machines already starting to hit the public, preliminary benchmark results are starting to show up on the GFXBench browser. And while the 8-core, 128 CU, 2.6-teraflop chip’s obviously not going to compete with recent behemoths like the RTX 3000 series or even with older yet higher-end discrete GPUs like the GTX 1080, .

For instance, on high-level GFXBench tests like 1440p Manhattan 3.1.1, the Apple M1 hit 130.9 frames per second, while the 1050 Ti only hit 127.4 fps and the Radeon RX 560 was capped out at 101.4 fps. Meanwhile, on the more intensive Aztec Ruins High Tier test, the M1 hit 77.4 fps while the GTX 1050 Ti maxed out at 61.4 fps. The Radeon RX 560 did perform best in this test, with a score of 82.5 fps, but generally has lower frame rates across most tests. 

Meanwhile, found that the M1 scored 11,476 points in 3DMark’s Slingshot Extreme Unlimited GPU test, as compared to the iPad Pro 2020’s score of 9,978 and the iPhone 12 Pro’s score of 6,226.

While it’s tricky to try to judge overall chip performance off of a few online and mobile benchmarks, these tests are the best official benchmark results we have right now. Still, reviews are making strong anecdotal claims as well. Engadget said that The Pathless runs at a solid 60 fps on its review MacBook Air, as does Fortnite at 1,400 x 900. 

Which apps and games run natively?

If, after all those numbers, you’re curious to see whether your favorite apps and games run natively on Apple M1, some intrepid Apples fans have built a few new databases to tell you exactly that. is a website and Twitter feed from Abdullah Diaa that lists popular plug-ins and programs and whether they have native M1 support, need to be emulated through Rosetta 2, or are currently broken on the chip. You can view each category separately or see them all together, and the website also posts which versions of most listed programs support M1.

For instance, we were easily able to see through the database that Quicken natively supports M1 starting from version 6.0, but that DropBox still requires emulation. Meanwhile, Virtualbox doesn’t work on M1 at all.

For gamers, @__tosh has also built a Google Drive spreadsheet and a dedicated website each with alphabetical lists of which games run on Apple M1 and how. It’s a fairly exhaustive project, listing distribution methods, whether games run natively or are emulated, what resolutions they support, average fps scores, anecdotal notes and more. The website version of the list also lets you search for specific games so you can find their relevant information immediately, plus has background information about gaming on Mac as a whole.
Most games are still emulated right now, but the spreadsheet shows that World of Warcraft, Stardew Valley and Among Us already have native support, plus a few others. 

 Apple M1 Battery Life 

Despite packing more processing power overall, the M1 chip comes with 4 low-power cores that help it conserve battery life. Apple’s saying that this gives M1-equipped machines “the best battery life ever on a Mac,” which it tested by wirelessly browsing the web with brightness set to “8 clicks from the bottom” and by playing FHD videos under the same brightness settings. These tests are far from comprehensive, but reviews generally tend to place M1 Macs either around or above current Intel counterparts.

According to Engadget’s battery benchmarks, which “involved looping an HD video,” the M1 MacBook Air can stay powered on for up to 16 hours and 20 minutes, which is about 5 hours more than the publication’s numbers for the latest Intel MacBook Air. That’s also about 7 hours more than we got on our own battery benchmark for the the latest Intel MacBook Air.

The Verge found that the M1 MacBook Pro’s numbers are a little less impressive, which is to be expected with more power. The publication claimed to “easily get 10 hours on a charge” and said it had to resort to running 4K YouTube videos on Chrome in the background to drop that down to 8 hours.The Verge is less optimistic on MacBook Air, though, saying it’s getting “between 8 and 10 hours of real, sustained work.” 

macOS Big Sur, iPhone and iPad Apps 

One of the coolest new features of the M1 chip is that, because it uses the same processor architecture as the iPhone and iPad, it can now run apps designed for those devices natively. However, reviewers are skeptical of this feature’s current implementation.

First, you’ll have to download these programs through the Mac app store using a filter, since developers still aren’t allowed to directly distribute iOS apps even on more traditional systems. Second, you’ll find that many of your favorites won’t be available, like Gmail, Slack and Instagram. That’s because developers are allowed to opt out of making their apps available on Mac, which plenty seem to be opting for. Third, apps that require touch input direct you to a series of unintuitive “touch alternatives,” like pressing space to tap in the center of a window or using the arrow keys to swipe.The Verge called using iOS apps on Mac a “messy, weird experience,” in part because the apps that are available are “from developers that haven’t been updated to be aware of newer devices.” While Overcast, a podcast app, worked great for The Verge, HBO Max was stuck to a small window that couldn’t be resized and couldn’t play fullscreen videos.
Playing iOS games also proved to be a chore for some reviewers, as noted. The publication tried the iOS version of Among Us on an M1 MacBook Air and found that, while it ran smoothly, using the trackpad to emulate a touchscreen was a chore. There’s also an option to operate a virtual touchscreen with your mouse, but as the reviewer also ran across a fixed window size with no full screen functionality, it’s clear that gaming on M1 still has a way to go.

The elephant in the room here across all experiences seems to be the lack of a touchscreen. We were hoping Apple would announce touchscreen Macs during its event earlier this month. But with no word on those yet, it’s hard for iOS apps on M1 to feel like more than an afterthought. There’s also the lack of support from big developers, who are probably waiting for these kinks, like no touchscreen support, to work themselves out. 

Running Windows

On April 14th, 2021, Parallels Desktop released a version of its Mac-based virtualization software that lets users run the Insider Preview of Windows 10 for Arm on M1-based Macs as native speeds. Unfortunately, most Windows for Arm programs themselves run via emulation, but Parallels says it’s received enthusiastic feedback from testers about x86 app performance. This includes not just productivity software like Microsoft Office, but also games like The Elder Scrolls V: Skyrim and Rocket League.

Wine also added support for M1 macs in its June 10th 6.0.1 patch. This lets you use the compatibility layer to run supported Windows-only apps, which you can check here.

As for official support for Windows on M1 from Microsoft, it’s unlikely, but Apple senior vice president of software engineering Craig Federighi said to shortly after the chip released “We have core technologies for them to do that, to run their ARM version of Windows…But that’s a decision Microsoft has to make.” 

Competition From Intel

Early in February, Intel fired back at Apple’s M1 claims with benchmarks of its own. These benchmarks apply to its 11th generation “Tiger Lake” processors, which have been available since October of last year. Regardless of the wide availability of existing testing data, the company still wants to prove that Windows 10 laptops equipped with Tiger Lake can beat Apple M1 machines, though as with all vendor provided benchmarks, take them with a grain of salt.

For productivity apps like Microsoft Office and Chrome, Intel is claiming based off WebXPRT3 and its own internal real-world usage guideline (or RUG) testing that it got 30% more performance off a testing whitebox with Intel Core i7-1186G7 and 16GB of RAM than it did against a competing system with M1 and 16GB of RAM. 

This goes against what we saw when we reviewed the MacBook Pro with M1. Additionally, we haven’t seen many laptops opt for the i7-1185G7 over the i7-1165G7 yet, outside of the MSI Prestige Evo 14.

Internal RUG tests from Intel also show the i7-1185G7 beating the M1 on Adobe apps and AI tools from Topaz labs, as it supposedly completed tasks at six times the speed of the M1.

Gaming was more even, though Intel’s benchmarks coyly tease Apple for a number of games that don’t have Mac support by claiming the M1 runs them at “0 fps.”

Intel also took aim at Apple for supposedly not performing as well on the specific tests that manufacturers must pass to get its “Intel Evo” certification. These are meant, according to Intel’s studies, to provide a better notebook experience, and include tasks like “switching to Calendar” in Outlook and “starting a video conference in Zoom” as quickly as possible. 

Intel hasn’t made it clear how these tests were run, though these are generally pretty simple tasks that run well on most modern systems, so we’re talking miniscule gains here. 

It’s also worth noting that Intel swapped to a MacBook Pro with 8GB of RAM for testing here, as opposed to the 16GB it used when testing performance.
Battery life is also part of Evo certification, and when stacking the Acer Swift 5 against the MacBook Air in a test for which laptop could stay alive longer when running a Netflix stream alongside multiple browser tabs, Intel found the MacBook Air came ahead with 6 minutes more life.

Intel also included a number of disclaimers along with its tests, plus digs at the lack of touchscreen or diverse form factor options on MacBooks as well as the difficulty in using more than one external display with Apple M1 devices. The company also targeted the limitations of Apple M1’s x86 emulation, which we discussed above. 

Intel’s also gone hard on advertising against Apple, with a new “Go PC” ad campaign that’s even gone far enough as hiring the old old “I’m a Mac” guy. 

Michelle Ehrhardt is an editor at Tom’s Hardware. She’s been following tech since her family got a Gateway running Windows 95, and is now on her third custom-built system. Her work has been published in publications like Paste, The Atlantic, and Kill Screen, just to name a few. She also holds a master’s degree in game design from NYU.